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VIEWING 1 - 9 OUT OF 347 BLOGS.
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Download Two New Tracks for Burnout Dominator
DATE: 08/06/2007 / MOOD: in love
EA has made two brand free new tracks available for download for the PSP's Burnout Dominator.
Carnival Point, available now, winds around the beaches and streets of
a South American city. On June 7th, you'll be able to download Red
Gate, which will send you hurtling through an Eastern European
metropolis at night.
European Burnouts, get your new tracks here. US drivers, go here. You can also do it from the Burnout HQ in-game menu via a wireless connection.
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Anaylst: Wii Shortage Might Last Through Holiday Season
DATE: 08/06/2007 / MOOD: in love
According to analysts at Lazard Capital Markets, the shortage of Wiis
could stretch through the holiday season, forcing Nintendo to miss out
on some key sales for the second year in a row. An LA Times
article, however, wonders if the appeal of the Wii is short-lived.
Their thinking goes that the Wii is being scooped up by the casual
player, whose interest in a gaming console will probably be short-lived
as their attention moves on to some new shiny trinket.
Whether or not that's true, the Wii is sure to be on many a
Christmas list this December, so one wonders if stores will start
taking advantage of the demand by hoarding units ("We have Wiis in
stock!") or making horrendous holiday bundles.
Wii shortages could continue for second Christmas-Analyst [GamesIndustry]
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Game Designer Examines State of Game Education
DATE: 08/06/2007 / MOOD: in love
In this week's issue of The Escapist, game designer Erin Hoffman takes a look at the growing industry of game design education, starting with that infamous commercial for Westwood College. Here's an excerpt: A
number of questions remain to be answered. Can a college really claim
to be teaching game development if their faculty has no game
development experience? Where does theory end and practice begin? Is it
more important to be a strong communicator and teach solid skills, or
to have spent time in the trenches? On one issue the industry is
unanimous: There is no replacement for live experience. But experience
making games does not immediately correlate to skill in instructing and
inspiring students.
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Ubisoft Takes Splinter Cell Conviction in New Direction
DATE: 08/06/2007 / MOOD: in love
The Splinter Cell games have always put players in a lonely
role; Sam Fisher isn't exactly a mix-n-mingle kind of guy. The latest
game in the series, Conviction, nudges the action in a new
direction, however, taking Sam out of the shadows and putting him right
in the thick of things as he runs from the law. Ubisoft's Mathieu
Ferland told GamesIndustry that he is confident that Fisher fans will
embrace the new playstyle:
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Rumor: New Ace Attorney Gets Named
DATE: 08/06/2007 / MOOD: in love
User "Aokage" on NeoGAF, who is a nice guy except for the blue
shadows thing, thinks he's found in a Capcom trademark filing the name
of the new main character in the Ace Attorney series: "Apollo Justice." Unless it's an entirely new game, I'll bet "Apollo Justice" becomes the
Western name for Housuke Odoroki, the new hero of Ace Attorney 4.
Totally fits in thematically with "Phoenix Wright", and the "Justice"
angle plays into "Housuke", which was written with the kanji for "Law"
in it.
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Mortal Kombat Armageddon for Wii Offers New Controls, Character
DATE: 08/06/2007 / MOOD: in love
If you've already played Mortal Kombat Armageddon, you
might be wondering why you should try the Wii version, which ships
today. For one thing, it has a brand new character, Female Khameleon.
Not enough? Ok, how about a deeply enhanced Endurance Mode? Yeah, that
wouldn't do it for me, either. Well, there's Motor Kombat mode, where
you...drive...around...actually, let's just forget that exists and move
on.
The real draw of the Wii version is the motion-sensitive combat
controls. The control scheme has been completely overhauled to take
advantage of the Wiimote/Nunchuk combo, which could make the fatalities
extra specially fun. Hmm...one wonders what the proper motion for
ripping out a spine is...
Armageddon features more than 60 fighters from the entire
Kombat line, in addition to the Kreate-a-Fighter and Kreate-a-Fatality
modes. First one to make a character based on Kohler (come on, his name
even starts with K) wins. Ready....go!
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Today's Game Soundtrack: Synphonic Suite From Actraiser
DATE: 08/06/2007 / MOOD: in love
Fans of video game audio were properly blown away back in 1991 at
the launch of the Super NES, which featured a fantastic sound chip
designed by Sony. Actraiser's soundtrack, by Yuzo Koshiro, was at that
time maybe the most impressive piece of game audio the world had ever
laid ears on.
I spent all day yesterday playing Actraiser, reliving the stunning
musical arrangements and wondering why it is that video game music
can't seem to catch up to this today. All the same, the sound samples
that were so realistic in 1991 are a bit tough on the ears today, which
is why the Soundtrack of the Now is Synphonic Suite From Actraiser.
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Line Rider Meets Stargate Atlantis
DATE: 08/06/2007 / MOOD: in love
It's always interesting to see how geek culture mashes together. In
this amazing bit of footage, the gate room, wormholes and ZPMs of
Stargate Atlantis are lovingly and amazingly recreated in Line Rider
form. Is that Dr. Weir overlooking the gate? Hard to tell. I still
watch Atlantis, though it's clearly an inferior spin-off, in part
because I enjoy the character of Dr. Rodney McKay, the apparent
inspiration for this project. Go, Rodney, indeed.
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Vancouver Police Department Goes Virtual
DATE: 08/06/2007 / MOOD: in love
As part of its efforts to recruit tech-savvy users from around the
world, the Vancouver Police Department's tech crimes division has set
its sights on Second Life.
It will be the first police force in the world to establish an official
presence in the virtual world. According to a report by the Vancouver Sun,
members of the division will be on hand (in the form of buxom female
avatars, apparently) to conduct a recruitment seminar in the virtual
world on Thursday, May 31st.
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